Foundation doesn't really have it aside from a few bars that tell you how the battle went, but you don't play it and it suits the vibe of the game. Banished didn't have it at all and I loved it. Me and a friend actually bought it BECAUSE it has no combat, just like Banished. I also don't think the developer should take time to focus on two entirely seperate modes with different things to do that differ so much from the core gameplay.Īlthough I know one could argue this is RTS since it's ''real time strategy'', but it's far from things like Age of Empires etc. I'd not really consider it a fully fledged RTS in the same sense no one would play Anno for it's combat. To be fair, it's not an RTS, but a city builder. Originally posted by Frederik:should make two modes one for combat one without or something along those lines because i dont think ill be buying this game along with my friends since it got no RTS like combat
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